Monday, July 16, 2012

Artificial Acne Means Great Motion Capture

IGN just posted a really interesting video of how Beyond: Two Souls is creating digital actors for their new game over at Quantic Dream's motion capturing facilities.  Motion capture is the process of taking a live actor, key areas of their body is marked with easy to read computer identifiers like all the little grey balls seen here, and translating that movement into a computer generated world.  

The end product is amazingly well done, more so when you have seen some of the older computer worlds without any type of motion capture and people come across very stiff and unrealistic.



This video reminds me of playing make-believe as a child, fake dinner meals and all.  The game itself is shaping up very nicely and with this type of technology, it will at the least be a technical marvel.

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